This is a VR environment for learning place prepositions. Move around and click on the hot spots, marked by a question mark. You can get to the next scene by clicking on the arrow. Try to remember what you’ve seen and heard. After completion press the quizz – button below to test what you have learned.
This VR world consists of a listening comprehension portrayed as a 360 degree learning environment. By clicking on the speaker icons you can listen to the different conversations of students at the AAU Klagenfurt. You follow Martina around the university, asking her friends for advice on her essay’s she has to write for a course. In order to enter the next slide, click on the other icon that you can find somewhere in the virtual environment. The last scene in the library will ask you to identify three books, so pay attention when you hear someone talking about books. Listen closely to the conversations and afterwards press the quizz button below to test what you can remember.
This learning environment will show four different scenes, where you can investigate and click on several hotspots. Those hotspots should provide you with new vocabulary, which you have to know for the quiz at the end. Pay close attention to the written word.
This learning environment provides students with several pictures which aim at teaching new vocabulary. By clicking on the icons you will hear the correct pronunciation and see the written form of the word. Please investigate the place as much as you can because some icons are difficult to find. The -> button brings you to the next room. After finishing the quiz, students will be able to name different rooms within the house as well as the objects found in rooms. In order to answer the quiz questions, the words heard and seen within the environment must be remembered. When you are finished with the tour, press the quizz – button below to test what you have learned.
Here you will be introduced to my virtual reality environment and how a simple multiple choice test could be implemented using new technologies. Traditional tests are written on paper, but using new developments introduces new knowledge, interests and a gaming aspect to testing. This way teachers and students are introduced to new developments and make learning more fun and interesting.
Now take the traditional approach to a multiple choice test and answer the poll.